11/19/2022 0 Comments Nina williams death by degrees lover![]() ![]() It also forces the enemy to crouch on normal hit. ![]() This is one of the best low pokes in the game. She has high, mid and low follow ups to the move, but all of them are risky.ĭb+3: i20, 21 damage, +3 on hit, -13 on block, and knocks down on CH. On CH d+4,1 is guaranteed, but don’t abuse it since on normal hit the 1 can be ducked and punished.ĭ+3: i16, -3, -16 on block, does more damage than d+4 and also high crushes. Ws+1: m, i13, great range and safe on blockį+2: i13 with great range and leaves Nina at +8 on hit and only -3 on block.Ĥ: i11, great range, safe and she can juggle from it on CH.ī+2,2: i12, -4 on block, +2 on hit and does 34 damage.ĭ+4: i12, -2 on hit, -13 on block, low damage, but crushes high moves. It is also her main bound starter and has great range. Good range and good to create distance.ġ+4: m,m, i15, +3 leaving the opponent crouching on hit, -6 on block, 32 damage. This is Nina’s main poke and most used move.ĭf+4: m, i12, +7 on hit, -4 on block and does 20 damage. Her block punishment is nothing special, but gets the job done.įor mid pokes, these are her main mid pokes that you want to use:ĭf+1,2: m,h, i13, +2 on hit, -3 on block and does 30 points of damage.Finally her new ff+2 has huge range and take a good chunk of damage, but it is very linear. Also ivory cutter has great range and is a good mid poke. However, this weakness has been partially addressed by giving her f+2 as a fast safe high poke and by making her homing move d/b+2, which has great range, safe on block. Players with good back dashing give her problems. ![]() She doesn’t have the greatest range in the game, so she is most dagerous up close.Nina is still an amazing character with a lot of strengths and very few weaknesses. I have been playing Nina since Tekken 6, and she has not changed a lot in Tekken Tag 2. QCB sway doesn’t allow you to block midway until it’s finished, you can stepcancel it with Up and go into her SS1-which can go into rolling dash or another backsway.ĭf+2, df+3,2~ss1~f,ws+1, df+1, 1+4 (b!), dash up, ws+1, f,F+3ĭf+2, df+3,2~ss1~b~uf+3, 1, 1+4 (b!) ws+1 f,F+3ĭf+2, df+3,2~ss1~b~uf+4, ws+1, ws+1, ws+1, 1+4 (b!), dash up, ws+1, f,F+3 This makes the Korean backdashing a little more difficult since inputs must be precise or you risk getting backsways in and not blocking. ![]() Nina is a “back sway” character, she has an evade move by moving your stick QCB. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |